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Tuesday, 31 October 2006 |
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Background
Cerea2 Is looking for some more people to involve themselves in building certain expansions during the beta for the featureset of the "full" version.
We will be needing applicants to participate in the following:
Dialog Writers
Quest Writers
Subrace System Builder
Inside Area Builders
Item Makers
NPC Makers
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Last Updated ( Thursday, 02 November 2006 )
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Cerea Island Beta testing to start on 5th november. |
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Saturday, 28 October 2006 |
With the current building of the world going well, we plan to open up Cerea Island 2 for public beta testing on 5th November. (Hopefully with with more success than Guy Fawkes himself!)
During the beta period we will do bug hunting and a lot of fine-tuning.
Because things depend on the amount of bugs and other issues, we do not know how long the beta testing will last, but current plans are to let it continue for about three weeks. During that time we hope to address most of the issues. That may require a lot of patches, so we humbly request your co-operation and patience.
We hope that people will come and help in the testing by logging in, testing things and reporting bugs they find into our bug tracker. We will also be posting specific issues to test on different days.
After the Beta is over, the "real" version of the module will be launched and we will go into a more regular update schedule.
If you wish to participate, please head over to our forums and read the instructions. Also, any questions you have are best handled by posting there.
The first things to test and the initial required downloads for the testing and such will be listed there 3rd or 4th November.
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Last Updated ( Saturday, 04 November 2006 )
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Some screenshots from the module |
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Thursday, 05 October 2006 |
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Some screenshots taken from the toolset preview. These are all early versions of areas.
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Last Updated ( Thursday, 05 October 2006 )
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